This week I have tried a few new techniques for my animation based on our tutorial on Monday. It was good to experiment with some different mediums. I started off with some experiments on the Take 5s:
First I tried to tackle the gunshot scene in charcoal. I really liked this effect; the charcoal was easy to animate with and it creates these dirty (almost gunpowder like) marks that suit the sound affect. The charcoal is also very dense and dark, again perfect for what I was going for in this scene (I will also note that the painted background turned out pink, but I was going for red!). Here is my short test with the charcoal:
I also tried a very similar gunshot scene in Flash, but I wasn't as pleased with the result. I don't think Flash will be the right style or tool for this particular animation.
Next I did some short animations with the oil paints. The oil paints were challenging, especially getting the timing right (the dope sheet was very handy), but I really think this medium suites the soundtrack.
First I animated a part of the descending pizzicato scale that starts of the soundtrack:
Then I animated the middle scene, with the light flute part:
I know they are very short, but they were just experiments to try out the medium! I was happy with both these tests, so I definitely want to continue working with the oil paint and make more complex, finished animations. As I already mentioned, I think the oil paint suits the soundtrack best because of the soundtrack's rich moody, flowing atmosphere.
I wanted the gunshot ending to be very contrasting to the rest of the animation, and I really liked the charcoal effect for the gunshot - although I don't know if it will work putting both these mediums together in one animation, it may be a bit too different and like a completely different scene, but I will try and see how it turns out. At the moment I am working on a more finished oil paint animation on the Rostums...
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