Thursday 15 November 2012

When Balls Go Bad - Update

At the moment I have started to animate the scenes for the 20 second "When Balls Go Bad" animation. So here is a wee peek at what I have done so far:



The dog jumping on the shelf took about 2 days and I drew up various versions of the movement till I was moderately happy with it. I will come back to it later and neaten it up. This took a long time to animate but I also think this is the hardest part of my idea to animate.
I did look at videos of dogs jumping along with using my own memory/experiences (I did have to be a bit inventive however as I have never seen a dog knock down a shelf before!!). I also thought a bit about the previous project, almost treating the dog as a ball himself - the arc of his jump, when his body would fall faster or slower etc.

So far I am really enjoying doing the actual animating, and even though this is just a sketch that I will later build on, it is very exciting to see the little story and canine character coming to life!

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